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Inventory Quest

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Devlog

  • February Update
    February 17, 2023 by StudioAntipode
    Locations now support sublocations (Startington has a couple buildings to visit). Various UX improvements. Damage resistances now work correctly. Containers in inventory can be opened so you can put i... Continue reading
  • Initial Prototype Release
    January 24, 2023 by StudioAntipode
    This build contains a basic adventure, delivering an item to one town and returning to the starting town, with some encounters along the way. Missing a lot of systems but is shaped enough like a game... Continue reading
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